http://rettubuddy.blog.fc2.com/blog-entry-2151.html?spFifth Omni Fist, Light
Dragon World
Dragon/ Weapon
Item
3/2
[Equip Cost] Pay 1 gauge and take 1 damage
Dragokeeper Effect
When your field has a card with Drum in it's name and another monster, this card gains +3000 power and [Penetrate]
4th Omni Fire Lord Burn Nova
Ancient World
Raging Spirit/Fire
Size 3
9/2/8
[Omni Lord]
[Call Cost] During your opponent's turn, if your life is at 3 or less, pay 3 gauge, turn your life into 1 and for this turn, you cannot take any damage
When this card enters the field, discard your entire hand and besides this card put all cards on your field to the drop zone and for that turn, this card cannot be destroyed.
[Triple Attack]
2nd Omni Demon Lord, Asmodai
Magic World
72 Pillars/ Demon Lord
Size 3
50000/3/10000
[Omni Lord]
When this card would leave the field, you may discard two cards from your hand, and pay 1 gauge. If you do, this card remains on the field.
[Lifelink 2] [Counterattack] [Penetrate]
3rd Omni Water Lord, Miseria
Dungeon World
D-Enemy/ Demon Lord/ Water
Size 2
[Omni Lord]
[Call Cost] Pay 2 gauge and place 2 spells from your drop zone into this card's soul.
[Double Attack] [Soulguard] [Lifelink 2]
Lightning Tiger's Lance, Blitztiger
Dungeon World Item
Adventurer/Knight/Weapon
4/1
[Equip Cost] Pay 1 Gauge
When you equip this card, you may equip an "item 2" as well
If you have an "item 2" in equipped, this card gains power +4000
[Penetrate]
Fiece Tiger's Lance, Aizentiger
Dungeon World Item
Adventurer/Knight/??
[Equip Cost] Pay 1 Life
If you have a "item 1" on your field, this card gains critical +1
Purge Knight, Vlad Dracula
Dungeon World
Adventurer
Size 2
Knight/Adventurer/Demon Lord
8/0/7
You may only call this card if you have an adventerer item equipped.
For each "adventurer" monster in your drop zone, this card gains critical +!
Fallen Devil, Lucifer
Magic World
72 Pillars/ Demon Lord
Size 3 8/2/7
[Call Cost] Pay 4 gauge
[Act][Counter] "ability name" Discard a <<72 Pillars>> card from your hand. If you do, destroy a size 2 or less monster on your opponent's field, then destroy 1 item on your opponent's field
[Double attack]
Armored Dragon Lord, Shubuariasu
Ancient World
Dragon Lord
Size 3 8/3/7
[Call Cost] Place 2 spells from your hand into this card's soul
When this card is on the field, you may not cast spells
[Counter][Act] When your opponent casts a spell, pay 1 gauge and discard a spell fromy our hand. If you do, nullify your opponent's spell.
[Double Attack][Soulguard][Lifelink 5]
Annihillator, Gras Shara Boras
Magic World
72 Pillars/Hundred Demons
Size 0 2/1/2
You may only call this card if you have a <<Hundred Demons>> monster on the field.
"Thunder Mine" When your opponent takes damage from "Thunder Mine", your opponent takes 1 damage! This ability only works once per turn
Fifth Omni Dragon, Sacro of Jumping
Dragon World
Armordragon
Size 1 1/2/1
You may only call this card if your buddy is a "Fifth Omni" card
When this card enters the field and you have life 6 or less, search your deck for a "Fifth Omni Dragon Drum" and add it to your hand.
Omni Dragon Shield
Dragon World
Spell
Green Dragon/Defense
You may only cast this card if you do not have a card in centre and your opponent attacks
[Counter] Nullify your opponent's attack and take 1 damage! This card cannot be nullified.
Tenbu Shield
Gao secret flag
Awakened Drum
Les omni lord dungeon et ancient sont pourris, Asmodai a bien 50k de patate, je le joue partout XD.